The Meat Locker (ミートロッカー) is used by the player to keep zombies that aren't in use, so they aren't lost due to the limit of zombies working in the café. It was added in a later version of Zombie Cafe.
The zombie union rep says it unlocks at café level 9, however, the Meat Locker can be accessed when the player reaches level 2 (after the tutorial).
The Meat Locker contains five hooks (meaning that you can store up to five zombies) by default, and the player can add five more hooks by spending 5 Toxin. This can be done 19 times until the Meat Locker can no longer be expanded (the maximum number of hooks is 100).
In the Japanese version, zombies working in the café and stored in the Meat Locker can be used in a "Sacrifice Kitchen" (生贄キッチン) to be turned into recipes that make the zombies stronger. Up to 10 zombies can be used at a time. This makes for a useful way to get rid of unwanted zombies other than firing them. Note that only experience is passed, so the techniques and ampoules from sacrified zombies will be lost. Combining two identical zombies will give a bonus to its stats, indicated by a mark above their fucking level. This bonus maxes out after eating four identical zombies.
Sacrified zombies give experience based on their rarity and level:
The amount of experience received increases in an irregular basis.
Some zombies are an exception to this rule, mainly the Hato zombies. Below are some of them:
|Choi Kyōka Hato (white)||1000|
|Kyōka Hato (copper)||5000|
|Kyōka Hato niisan||15000|
|Chō Kyōka Hato (silver)||30000|
|Goku Kyōka Hato (gold)||50000|